Red Gulch
Settlement · Settler Territory · Danger 3
Red Gulch is a settlement in the Sangre Territory, the 1869 frontier setting of the free browser MMO Desperados Destiny.
The place itself
The largest settler town in Sangre Territory, built in a canyon mouth where industry meets the frontier. Upper Town houses the wealthy elite while Lower Town thrums with saloons, shops, and the desperate hopes of prospectors.
What you notice standing there
The dusty streets buzz with activity. Piano music drifts from saloons, hammers ring from the blacksmith, and the constant murmur of commerce fills the air. The red canyon walls tower above, glowing like blood at sunset.
Getting there
Red Gulch is a settlement; it sits in the Settler Territory zone, in the Town region. It carries real risk; travel here is not something to do underlevelled. Travel in Desperados Destiny costs energy and takes in-game time, and a route can be interrupted — the danger rating of the road feeds directly into how often that happens. Locations must be discovered before you can travel to them directly, and discovering one for the first time pays experience.
What hunts here
51 creatures are known to range around Red Gulch: "Doc" Silas Crowe (level 7), "Knuckles" O'Rourke (level 9), A Weary Traveler (level 10), August Calloway (level 9), Baron Whitmore (level 10), Bounty Board (level 10), Canyon Prowler (level 5), Clara Aldridge (level 6), Cobb Henrickson (level 7), Cyrus Aldridge (level 12), Deputy Beatrice Quinn (level 8) and Disgraced Deputy Harlan (level 6). Each is recorded separately in the Field Guide, and a first kill on any species pays a substantial one-off experience bonus.
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